InMemoryBlockStore class
A simple in-memory block store implementation.
This is intended for testing, ephemeral caching, and lightweight applications. It does not persist data across process restarts.
- Implemented types
Constructors
- InMemoryBlockStore()
- Creates an empty in-memory block store.
Properties
Methods
-
clear(
) → void - Clears all blocks from the store.
-
getAllBlocks(
) → Future< List< Block> > -
Returns all stored blocks.
override
-
getBlock(
CID cid) → Future< BlockStoreResult< Block?> > -
Retrieves a block by its CID.
override
-
hasBlock(
CID cid) → Future< bool> -
Returns true if the block exists.
override
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
putBlock(
Block block) → Future< BlockStoreResult< void> > -
Stores a block.
override
-
removeBlock(
CID cid) → Future< BlockStoreResult< bool> > -
Removes a block by its CID.
override
-
start(
) → Future< void> -
Starts the block store.
override
-
stop(
) → Future< void> -
Stops the block store and releases resources.
override
-
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited